By Tracy Edmunds
When I was in school, kids would slip comics inside their textbooks to read
on the sly. Comics were considered 'recreational reading' at best, but usually
adults saw them as mind-numbing tripe. You certainly would never have seen one
used in reading instruction. Times have changed, and as comics and graphic novels
become more accepted as a legitimate form of art and literature, they are making
their way into classrooms. Many parents and teachers, however, still remember
the stigma that comics had when they were young and are asking "Why should kids
read comics?"
The biggest reason that kids should read comics and graphic novels is because they
want to. Many young readers, when confronted with solid pages of text, become
intimidated and overwhelmed and just give up. Give the same reluctant reader a
thick, juicy graphic novel like
'Bone' or
'Castle Waiting' and they
dive in eagerly, devouring every page. With many struggling readers motivation
is the key, and comics are motivating.
There is emerging research that shows that comics and graphic novels are not
only motivating, but support struggling readers, enrich the skills of
accomplished readers, and are highly effective at teaching sometimes
'boring' material in subject areas such as science and social studies. The
following excerpts from the excellent
Scholastic Graphix 'Teaching with Graphix' sum things up well.
"Graphic novels can ... help improve reading development for students struggling with language acquisition, as the illustrations provide contextual clues to the meaning of the written narrative."
"They require readers to be actively engaged in the process of decoding and comprehending a range of literary devices, including narrative structures, metaphor and symbolism, point of view, and the use of puns and alliteration, intertextuality, and inference."
"Reading graphic novels can help students develop the critical skills necessary to read more challenging works, including the classics."
Emergent and Beginning Readers
Young children are just beginning to learn that concrete objects can be represented
in different ways. For example, a dog is a furry animal that wags its tail and barks.
It can be represented by a photograph of a dog, a stylized or 'cartoon' illustration
of a dog, or letters forming the word 'dog'. Most children begin to make this
transition from concrete to abstract through picture books, with a single
illustration on each page. Sequential art (wordless comics) can take learning
to the next level, asking kids to follow a sequence of illustrations that form
a story. A book like Owly provides an opportunity for young children to 'read'
the pictures in order and follow the story. They love to verbalize the story,
which reinforces the concept that ink on a page can be translated into ideas
and words. In addition, the characters communicate using symbols, providing another
opportunity for children to make the connection between abstract images and
language.
Before a child is ready to read text, sequential art can give them practice
in making meaning from material printed on a page, tracking left to right
and top to bottom, interpreting symbols, and following the sequence of
events in a story. Sequential art provides plenty of opportunity for connecting
the story to children's own experiences, predicting what will happen, inferring
what happens between panels, and summarizing, just as you would do with a text
story. The advantage to sequential art is that children don't need to be able
to decode text to learn and practice comprehension skills.
Once a child begins to decode text, the comic format enables them to read
much more complex stories than is possible with traditional text and illustration.
Imagine what this page would look like as text:
It would take many pages of text to convey all the information in the last panel
alone! With comics and graphic novels, beginning readers can enjoy more emotion,
action, and detail than in a typical 'See Jane run' story. When kids read
enjoyable, complex, compelling stories they are motivated to read more, so
graphic novels can be a great stepping stone to longer text works. This is
also an advantage when encouraging struggling or reluctant readers or English
learners - they can enjoy great stories and practice high-level reading
comprehension skills even at a lower text reading level.
Proficient Readers
Since my teaching background and area of expertise is early childhood
and primary education, I'll point you in the direction of experts in
using comics and graphic novels with proficient readers:
The Association of College and Research Libraries has an
excellent collection of links
to the best internet sites for comics and graphic novels.
Librarian Allyson A. W. Lyga's
comprehensive article on graphic novels
includes specific ideas for using them with students and an excellent list of titles.
Gretchen E. Schwarz's excellent article on
graphic novels across the curriculum
touches on using graphic novels in subject areas such as history, civics, maths,
and multicultural studies.
The National Council of Teachers of English article on
using comics and graphic novels in the classroom
includes specific examples of how to use graphic novels effectively in English classrooms.
Read, Write, Think offers a collection of
lesson plans
for using comics in the classroom.
Tracy Edmunds (with the help of her daughters, Shelby and Sarah) writes a regular column on 'all ages comics' for
newsarama.com, an online comics news source.